<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>VANSMITHLAB — new materials</title><link>https://vansmithlab.com/</link><description>New bilingual materials from the VANSMITHLAB encyclopedia of design and visual culture.</description><language>ru</language><lastBuildDate>Mon, 24 Aug 2026 08:26:46 GMT</lastBuildDate><atom:link href="https://vansmithlab.com/feed.xml" rel="self" type="application/rss+xml"/><item><title>A Magazine Is No Longer Paper</title><link>https://vansmithlab.com/en/analysis/magazine-is-no-longer-paper/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/magazine-is-no-longer-paper/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Why editorial culture now lives across the issue, archive, database, event, studio, object and space</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/magazine-is-no-longer-paper/magazine-is-no-longer-paper-hero-v4.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>A Magazine Is No Longer Paper</media:title><media:description>The magazine as issue, archive, database and event.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>adidas FIFA World Cup 2022: How Nine Shoots Became 376 Files in Three Months</title><link>https://vansmithlab.com/en/encyclopedia/adidas-world-cup-2022-family-reunion-production-case/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/adidas-world-cup-2022-family-reunion-production-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>A global campaign turns approval speed into part of its creative system.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--adidas-world-cup-2022-family-reunion-production-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>adidas FIFA World Cup 2022: How Nine Shoots Became 376 Files in Three Months</media:title><media:description>adidas FIFA World Cup 2022: How Nine Shoots Became 376 Files in Three Months — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Airbnb “Made Possible by Hosts”: Designing Trust Through Space</title><link>https://vansmithlab.com/en/encyclopedia/airbnb-made-possible-by-hosts-spatial-trust-case/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/airbnb-made-possible-by-hosts-spatial-trust-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Real homes, travel photographs and small gestures make hospitality visible.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--airbnb-made-possible-by-hosts-spatial-trust-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Airbnb “Made Possible by Hosts”: Designing Trust Through Space</media:title><media:description>Airbnb “Made Possible by Hosts”: Designing Trust Through Space — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Apple “One Night on iPhone 7”: How One Night Became the Production Brief</title><link>https://vansmithlab.com/en/encyclopedia/apple-one-night-on-iphone-7-production-case/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/apple-one-night-on-iphone-7-production-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>A single night became a shared production condition for different authors and places.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--apple-one-night-on-iphone-7-production-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Apple “One Night on iPhone 7”: How One Night Became the Production Brief</media:title><media:description>Apple “One Night on iPhone 7”: How One Night Became the Production Brief — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Запуск Fenty Beauty: инклюзивность как производственная система</title><link>https://vansmithlab.com/ru/encyclopedia/fenty-beauty-launch-inclusive-shade-system-case/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/fenty-beauty-launch-inclusive-shade-system-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Палитра продукта, кастинг и способ показа доказывают инклюзию одновременно.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--fenty-beauty-launch-inclusive-shade-system-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Запуск Fenty Beauty: инклюзивность как производственная система</media:title><media:description>Запуск Fenty Beauty: инклюзивность как производственная система — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>adidas FIFA World Cup 2022: как за три месяца собрать 376 файлов из девяти съёмок</title><link>https://vansmithlab.com/ru/encyclopedia/adidas-world-cup-2022-family-reunion-production-case/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/adidas-world-cup-2022-family-reunion-production-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Глобальная кампания превращает скорость согласований в часть своей креативной системы.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--adidas-world-cup-2022-family-reunion-production-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>adidas FIFA World Cup 2022: как за три месяца собрать 376 файлов из девяти съёмок</media:title><media:description>adidas FIFA World Cup 2022: как за три месяца собрать 376 файлов из девяти съёмок — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>AI Editorial: Between Photography, Set Design and Digital Fashion</title><link>https://vansmithlab.com/en/analysis/ai-editorial-between-photography-set-design-and-digital-fashion/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/ai-editorial-between-photography-set-design-and-digital-fashion/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How an AI editorial combines camera logic, environmental design, clothing and page sequence in one process.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/ai-editorial-between-photography-set-design-and-digital-fashion/ai-editorial-between-photography-set-design-and-digital-fashion-cover.png" type="image/png" medium="image"><media:title>AI Editorial: Between Photography, Set Design and Digital Fashion</media:title><media:description>A model walks between coloured plaster volumes — olive, ochre, oxblood — past a stone on a plinth.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>AI Image as a New Pre-Production Tool</title><link>https://vansmithlab.com/en/analysis/ai-image-as-pre-production-tool/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/ai-image-as-pre-production-tool/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How generative images can test light, space, composition, styling and frame systems before a shoot.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/ai-image-as-pre-production-tool/ai-image-as-pre-production-tool-cover.png" type="image/png" medium="image"><media:title>AI Image as a New Pre-Production Tool</media:title><media:description>A workshop: two architectural maquettes on a table among prints, cloth samples and stone.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>AI Moodboard vs Classic Moodboard</title><link>https://vansmithlab.com/en/analysis/ai-moodboard-vs-classic-moodboard/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/ai-moodboard-vs-classic-moodboard/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How a generative moodboard differs from a classic reference board, and when it helps versus when it hides a weak decision.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/ai-moodboard-vs-classic-moodboard/ai-moodboard-vs-classic-moodboard-cover.png" type="image/png" medium="image"><media:title>AI Moodboard vs Classic Moodboard</media:title><media:description>On the left a paper mood board of pinned samples; on the right it continues as translucent generated frames in the air.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>AI Visual Campaign: From Idea to Asset System</title><link>https://vansmithlab.com/en/analysis/ai-visual-campaign-from-idea-to-asset-system/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/ai-visual-campaign-from-idea-to-asset-system/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How to turn one visual idea into a connected system of hero, crop, story, reel and supporting frames without losing recognisability.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/ai-visual-campaign-from-idea-to-asset-system/ai-visual-campaign-from-idea-to-asset-system-cover-v2.png" type="image/png" medium="image"><media:title>AI Visual Campaign: From Idea to Asset System</media:title><media:description>One frame in five formats — banner, vertical, square, narrow strip — laid on a pale grey table beside folded cloth and a colour swatch.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>AI Visuals as a New Type of Fashion Image</title><link>https://vansmithlab.com/en/analysis/ai-visuals-as-a-new-fashion-image/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/ai-visuals-as-a-new-fashion-image/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Why generative imagery in fashion has become not an effect but a distinct way to design frames, series and campaigns.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/ai-visuals-as-a-new-fashion-image/ai-visuals-as-a-new-fashion-image-cover.png" type="image/png" medium="image"><media:title>AI Visuals as a New Type of Fashion Image</media:title><media:description>A figure seen from behind in a concrete interior with a spiral stair and a sheet of water at the steps.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>Airbnb «Made Possible by Hosts»: как пространство проектирует доверие</title><link>https://vansmithlab.com/ru/encyclopedia/airbnb-made-possible-by-hosts-spatial-trust-case/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/airbnb-made-possible-by-hosts-spatial-trust-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Реальные дома, фотографии поездок и маленькие жесты делают гостеприимство видимым.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--airbnb-made-possible-by-hosts-spatial-trust-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Airbnb «Made Possible by Hosts»: как пространство проектирует доверие</media:title><media:description>Airbnb «Made Possible by Hosts»: как пространство проектирует доверие — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Apple «One Night on iPhone 7»: как одна ночь стала производственным брифом</title><link>https://vansmithlab.com/ru/encyclopedia/apple-one-night-on-iphone-7-production-case/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/apple-one-night-on-iphone-7-production-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Ночная съёмка стала единым условием для разных авторов и мест.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--apple-one-night-on-iphone-7-production-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Apple «One Night on iPhone 7»: как одна ночь стала производственным брифом</media:title><media:description>Apple «One Night on iPhone 7»: как одна ночь стала производственным брифом — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Brief and Research: Turning a Task into a Visual Direction</title><link>https://vansmithlab.com/en/analysis/how-to-turn-a-brief-into-a-visual-direction/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/how-to-turn-a-brief-into-a-visual-direction/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How to read a brief, research the visual field and build a direction that explains decisions instead of imitating inspiration.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/how-to-turn-a-brief-into-a-visual-direction/hero.jpg" type="image/jpeg" medium="image"><media:title>Brief and Research: Turning a Task into a Visual Direction</media:title><media:description>Production workflow: moving from a brief to a visual direction.</media:description><media:credit>Pexels — see https://www.pexels.com/license/</media:credit></media:content></item><item><title>Brief: how to define a visual project correctly</title><link>https://vansmithlab.com/en/analysis/brief-visual-project/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/brief-visual-project/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Brief structure, goals, constraints, success criteria</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/brief-visual-project/brief-visual-project-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Brief: how to define a visual project correctly</media:title><media:description>Three women working at drawing boards by a window, one leaning over another’s sheet.</media:description><media:credit>Library of the London School of Economics · No known copyright restrictions · Wikimedia Commons</media:credit></media:content></item><item><title>Call sheet: how to organize a shoot day</title><link>https://vansmithlab.com/en/analysis/call-sheet/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/call-sheet/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>People, timing, location, emergency, delivery</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/call-sheet/call-sheet-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Call sheet: how to organize a shoot day</media:title><media:description>A street closed with orange barriers, camera equipment on track, and a crew in black along the pavement.</media:description><media:credit>Captain Galaxy · CC BY 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>CGI: Why Images Are No Longer Just Shot — They’re Assembled</title><link>https://vansmithlab.com/en/analysis/cgi-why-images-are-built-not-shot/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/cgi-why-images-are-built-not-shot/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>3D scenes, virtual light, compositing, reconstruction, and generative video as a new production logic of the frame</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/cgi-why-images-are-built-not-shot/cgi-why-images-are-built-not-shot-hero-v4.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>CGI: Why Images Are No Longer Just Shot — They’re Assembled</media:title><media:description>An assembled digital image: geometry, light, materials and compositing.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Citation, copying, and archive — when repetition becomes new design</title><link>https://vansmithlab.com/en/analysis/citation-copying-and-archive-when-repetition-becomes-new-design/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/citation-copying-and-archive-when-repetition-becomes-new-design/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Repetition becomes new design not when the surface changes but when access, context, authorship, and function change.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/analysis--citation-copying-and-archive-when-repetition-becomes-new-design.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Citation, copying, and archive — when repetition becomes new design</media:title><media:description>Citation, copying, and archive — when repetition becomes new design — editorial illustration of archive, citation and repetition.</media:description><media:credit>VANSMITHLAB · оригинальная AI-иллюстрация, 2026</media:credit></media:content></item><item><title>Coca-Cola “Create Real Magic”: How to Open a Brand Archive Without Losing Control</title><link>https://vansmithlab.com/en/encyclopedia/coca-cola-create-real-magic-co-creation-case/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/coca-cola-create-real-magic-co-creation-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Co-creation operates through an archive, a tool, selection rules and a public stage.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--coca-cola-create-real-magic-co-creation-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Coca-Cola “Create Real Magic”: How to Open a Brand Archive Without Losing Control</media:title><media:description>Coca-Cola “Create Real Magic”: How to Open a Brand Archive Without Losing Control — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Coca-Cola “Masterpiece”: How Art Rights Became Part of VFX Production</title><link>https://vansmithlab.com/en/encyclopedia/coca-cola-masterpiece-art-rights-technology-case/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/coca-cola-masterpiece-art-rights-technology-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Licensing and the preservation of artistic language set the technical limits of an advertising transition.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--coca-cola-masterpiece-art-rights-technology-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Coca-Cola “Masterpiece”: How Art Rights Became Part of VFX Production</media:title><media:description>Coca-Cola “Masterpiece”: How Art Rights Became Part of VFX Production — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Coca-Cola «Create Real Magic»: как открыть архив бренда и не потерять контроль</title><link>https://vansmithlab.com/ru/encyclopedia/coca-cola-create-real-magic-co-creation-case/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/coca-cola-create-real-magic-co-creation-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Co-creation работает через архив, инструмент, правила отбора и публичную сцену.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--coca-cola-create-real-magic-co-creation-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Coca-Cola «Create Real Magic»: как открыть архив бренда и не потерять контроль</media:title><media:description>Coca-Cola «Create Real Magic»: как открыть архив бренда и не потерять контроль — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Coca-Cola «Masterpiece»: как права на искусство стали частью VFX-производства</title><link>https://vansmithlab.com/ru/encyclopedia/coca-cola-masterpiece-art-rights-technology-case/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/coca-cola-masterpiece-art-rights-technology-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Лицензии и сохранение авторского языка задают технические границы рекламного перехода.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--coca-cola-masterpiece-art-rights-technology-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Coca-Cola «Masterpiece»: как права на искусство стали частью VFX-производства</media:title><media:description>Coca-Cola «Masterpiece»: как права на искусство стали частью VFX-производства — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Color pipeline: from RAW to publication</title><link>https://vansmithlab.com/en/analysis/color-pipeline/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/color-pipeline/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>RAW, profiles, proofing, print/web consistency</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/color-pipeline/color-pipeline-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Color pipeline: from RAW to publication</media:title><media:description>A folding colour target showing rows of reference patches and a grey scale.</media:description><media:credit>Robert Cooke · CC BY 2.0 · Wikimedia Commons</media:credit></media:content></item><item><title>Color: Directing Attention, Depth and Mood</title><link>https://vansmithlab.com/en/analysis/color-attention-depth-mood/</link><guid 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00:00:00 GMT</pubDate><description>What happens to fashion imagery when the garment exists as a 3D or generative object before a physical photoshoot.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/digital-garment-image-without-physical-shoot/digital-garment-image-without-physical-shoot-cover.png" type="image/png" medium="image"><media:title>Digital Garment Image: Clothing Without a Physical Shoot</media:title><media:description>Close in on the sculptural drape of a heavy-cloth dress, the interior behind it falling out of focus.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>Dove “The Code”: When an AI Ban Becomes a Production Rule</title><link>https://vansmithlab.com/en/encyclopedia/dove-the-code-keep-beauty-real-ai-age/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/dove-the-code-keep-beauty-real-ai-age/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>A promise not to create or distort women’s images with AI changes the entire image pipeline.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--dove-the-code-keep-beauty-real-ai-age.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Dove “The Code”: When an AI Ban Becomes a Production Rule</media:title><media:description>Dove “The Code”: When an AI Ban Becomes a Production Rule — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Dove «The Code»: когда запрет на ИИ становится производственным правилом</title><link>https://vansmithlab.com/ru/encyclopedia/dove-the-code-keep-beauty-real-ai-age/</link><guid 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System</title><link>https://vansmithlab.com/en/encyclopedia/fenty-beauty-launch-inclusive-shade-system-case/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/fenty-beauty-launch-inclusive-shade-system-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Product range, casting and the way the product is shown prove inclusion together.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--fenty-beauty-launch-inclusive-shade-system-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Fenty Beauty Launch: Inclusivity as a Production System</media:title><media:description>Fenty Beauty Launch: Inclusivity as a Production System — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>From Campaign to System: Layout, Delivery, Archive and Reuse</title><link>https://vansmithlab.com/en/analysis/how-to-deliver-archive-and-reuse-a-shoot/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/how-to-deliver-archive-and-reuse-a-shoot/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How to turn final images into a durable system of files, formats, rights, metadata and reuse.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/how-to-deliver-archive-and-reuse-a-shoot/hero.jpg" type="image/jpeg" medium="image"><media:title>From Campaign to System: Layout, Delivery, Archive and Reuse</media:title><media:description>Working desk placed near a shelf with various folders.</media:description><media:credit>Skylar Kang / Pexels — see https://www.pexels.com/license/</media:credit></media:content></item><item><title>From 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2026</media:credit></media:content></item><item><title>From Selects to Final Image: Selection, Retouch and Color</title><link>https://vansmithlab.com/en/analysis/how-to-select-retouch-and-color-grade-photos/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/how-to-select-retouch-and-color-grade-photos/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Why post-production begins with editorial selection, how to write a retouch brief, and where color work stops being correction and starts destroying the image.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/how-to-select-retouch-and-color-grade-photos/hero.jpg" type="image/jpeg" medium="image"><media:title>From Selects to Final Image: Selection, Retouch and Color</media:title><media:description>Digital photo editing workspace with computer setup.</media:description><media:credit>Jakub Zerdzicki / Pexels — see 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In a photograph, it becomes gesture, reflection, fold and character.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/analysis--how-clothing-behaves-in-the-frame.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>How clothing behaves inside a photograph</media:title><media:description>How clothing behaves inside a photograph — a unique editorial AI illustration visualizing the article&apos;s subject.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>How color changes photography more than plot</title><link>https://vansmithlab.com/en/analysis/how-color-changes-photography-more-than-plot/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/how-color-changes-photography-more-than-plot/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>The same frame can become a 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isPermaLink="true">https://vansmithlab.com/en/analysis/composition-without-rule-of-thirds/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Attention, rhythm, visual weight, negative space and tension instead of a classroom template.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/composition-without-rule-of-thirds/composition-without-rule-of-thirds-cover-v2.png" type="image/png" medium="image"><media:title>How to Build Composition Without the Rule of Thirds</media:title><media:description>A hand holds a two-window framing card: in one the vessel fills the centre, in the other it sits small beside a stair.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>How to Build Visual Research Without Chaos</title><link>https://vansmithlab.com/en/analysis/visual-research-without-chaos/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/visual-research-without-chaos/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Folders, tags, evidence, synthesis, selection and recorded conclusions.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/visual-research-without-chaos/visual-research-without-chaos-cover-v2.png" type="image/png" medium="image"><media:title>How to Build Visual Research Without Chaos</media:title><media:description>Archive shelving of labelled boxes with a card-index drawer pulled open, full of tabbed cards.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>How to Create Believable AI Space for Fashion Visuals</title><link>https://vansmithlab.com/en/analysis/how-to-create-believable-ai-space-for-fashion-visuals/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/how-to-create-believable-ai-space-for-fashion-visuals/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>A practical method for building space where perspective, light, materials and imperfections obey one physical logic.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/how-to-create-believable-ai-space-for-fashion-visuals/how-to-create-believable-ai-space-for-fashion-visuals-cover.png" type="image/png" medium="image"><media:title>How to Create Believable AI Space for Fashion Visuals</media:title><media:description>An interior with a garden window, a sofa and a doorway leading deeper in, a figure at the dark wall on the right.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>How to Direct a Model Without Destroying Naturalness</title><link>https://vansmithlab.com/en/analysis/direct-model-without-breaking-naturalness/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/direct-model-without-breaking-naturalness/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Direction, trust, pauses and tasks instead of mechanical posing.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/direct-model-without-breaking-naturalness/direct-model-without-breaking-naturalness-cover.png" type="image/png" medium="image"><media:title>How to Direct a Model Without Destroying Naturalness</media:title><media:description>A photographer crouching and indicating direction by hand; the model seated on a stool by a canvas backdrop.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>How to Prepare a Shoot: From Idea to Shot List</title><link>https://vansmithlab.com/en/analysis/prepare-a-shoot-from-idea-to-shot-list/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/prepare-a-shoot-from-idea-to-shot-list/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Translate a concept into a production structure and a set of required frames.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/prepare-a-shoot-from-idea-to-shot-list/prepare-a-shoot-from-idea-to-shot-list-cover.png" type="image/png" medium="image"><media:title>How to Prepare a Shoot: From Idea to Shot List</media:title><media:description>A desk with a storyboard, contact sheet, lighting diagram and notebook; a hand marking one frame.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>How to Read Light in a Room</title><link>https://vansmithlab.com/en/analysis/how-to-read-light-in-a-room/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/how-to-read-light-in-a-room/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Window light, reflection, direction, contrast and colour: practical observation before meters.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/how-to-read-light-in-a-room/how-to-read-light-in-a-room-cover.png" type="image/png" medium="image"><media:title>How to Read Light in a Room</media:title><media:description>A room with a tall window: a diagonal shaft of sun falls across brass panels, with leaf shadows on the wall.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>How to See Colour Before Editing</title><link>https://vansmithlab.com/en/analysis/see-color-before-editing/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/see-color-before-editing/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Surfaces, light temperature, clothing, neighbouring colours and exposure: colour before Lightroom.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/see-color-before-editing/see-color-before-editing-cover.png" type="image/png" medium="image"><media:title>How to See Colour Before Editing</media:title><media:description>A studio with colour panels on the wall and fabrics on a rail: one colour reads differently in light and shade.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>IKEA “ThisAbles”: Accessibility as a Campaign Language</title><link>https://vansmithlab.com/en/encyclopedia/ikea-thisables-accessible-design-campaign-case/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/ikea-thisables-accessible-design-campaign-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Small printable additions show the barrier and the adaptive response in the same frame.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--ikea-thisables-accessible-design-campaign-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>IKEA “ThisAbles”: Accessibility as a Campaign Language</media:title><media:description>IKEA “ThisAbles”: Accessibility as a Campaign Language — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>IKEA «ThisAbles»: доступность как язык кампании</title><link>https://vansmithlab.com/ru/encyclopedia/ikea-thisables-accessible-design-campaign-case/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/ikea-thisables-accessible-design-campaign-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Небольшие печатные дополнения показывают барьер и адаптивный ответ в одном кадре.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--ikea-thisables-accessible-design-campaign-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>IKEA «ThisAbles»: доступность как язык кампании</media:title><media:description>IKEA «ThisAbles»: доступность как язык кампании — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Layout and publishing prep</title><link>https://vansmithlab.com/en/analysis/layout-publishing-prep/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/layout-publishing-prep/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Crops, aspect ratios, captions, usage contexts</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/layout-publishing-prep/layout-publishing-prep-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Layout and publishing prep</media:title><media:description>A composing room with rows of type cases and compositors assembling newspaper pages.</media:description><media:credit>Hufvudstadsbladet · CC BY 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>LEGO “Rebuild the World”: A Global Brand Campaign Built as a Play System</title><link>https://vansmithlab.com/en/encyclopedia/lego-rebuild-the-world-integrated-brand-platform/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/lego-rebuild-the-world-integrated-brand-platform/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>One verb connects the film, events, creators and user-led transformations.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--lego-rebuild-the-world-integrated-brand-platform.png" type="image/png" medium="image" width="1536" height="1024"><media:title>LEGO “Rebuild the World”: A Global Brand Campaign Built as a Play System</media:title><media:description>LEGO “Rebuild the World”: A Global Brand Campaign Built as a Play System — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>LEGO «Rebuild the World»: первая глобальная бренд-кампания за 30 лет как система игры</title><link>https://vansmithlab.com/ru/encyclopedia/lego-rebuild-the-world-integrated-brand-platform/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/lego-rebuild-the-world-integrated-brand-platform/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Один глагол связывает фильм, события, авторов и пользовательские перестройки.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--lego-rebuild-the-world-integrated-brand-platform.png" type="image/png" medium="image" width="1536" height="1024"><media:title>LEGO «Rebuild the World»: первая глобальная бренд-кампания за 30 лет как система игры</media:title><media:description>LEGO «Rebuild the World»: первая глобальная бренд-кампания за 30 лет как система игры — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Light: How It Builds an Image</title><link>https://vansmithlab.com/en/analysis/light-builds-the-image/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/light-builds-the-image/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Not a catalogue of setups, but a way to see why the same subject becomes a different image under different light.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/light-builds-the-image/hero-v2.jpg" type="image/jpeg" medium="image" width="1536" height="1024"><media:title>Light: How It Builds an Image</media:title><media:description>Editorial image introducing the article and its central visual question.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Location &amp; space check: how to choose a space</title><link>https://vansmithlab.com/en/analysis/location-space-check/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/location-space-check/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Light, power, access, texture, scale, sound</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/location-space-check/location-space-check-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Location &amp; space check: how to choose a space</media:title><media:description>A studio with a large camera on a wheeled stand, a draped window and furniture arranged as a set.</media:description><media:credit>Frances Benjamin Johnston · Public domain · Wikimedia Commons</media:credit></media:content></item><item><title>Minimalism: why absence sometimes costs more than decoration</title><link>https://vansmithlab.com/en/analysis/minimalism-why-absence-can-cost-more-than-decoration/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/minimalism-why-absence-can-cost-more-than-decoration/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Minimalism is expensive not through the number of elements but because it moves cost into the precision of surface, joint, and tolerance.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/analysis--minimalism-why-absence-can-cost-more-than-decoration.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Minimalism: why absence sometimes costs more than decoration</media:title><media:description>Minimalism: why absence sometimes costs more than decoration — a unique editorial AI illustration visualizing the article&apos;s subject.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Nike “You Can’t Stop Us”: Editing as the Main Production Engine</title><link>https://vansmithlab.com/en/encyclopedia/nike-you-cant-stop-us-editing-system-case/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/nike-you-cant-stop-us-editing-system-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Editing, archive search and VFX design the match between movement and meaning in advance.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--nike-you-cant-stop-us-editing-system-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Nike “You Can’t Stop Us”: Editing as the Main Production Engine</media:title><media:description>Nike “You Can’t Stop Us”: Editing as the Main Production Engine — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Nike «You Can’t Stop Us»: монтаж как главный двигатель продакшна</title><link>https://vansmithlab.com/ru/encyclopedia/nike-you-cant-stop-us-editing-system-case/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/nike-you-cant-stop-us-editing-system-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Монтаж, поиск архива и VFX заранее проектируют совпадение движения и смысла.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--nike-you-cant-stop-us-editing-system-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Nike «You Can’t Stop Us»: монтаж как главный двигатель продакшна</media:title><media:description>Nike «You Can’t Stop Us»: монтаж как главный двигатель продакшна — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Patagonia “Worn Wear”: How Wear Marks Became Advertising Material</title><link>https://vansmithlab.com/en/encyclopedia/patagonia-worn-wear-anti-newness-production-case/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/patagonia-worn-wear-anti-newness-production-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Repair, reuse and the history of a garment become the campaign’s content.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--patagonia-worn-wear-anti-newness-production-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Patagonia “Worn Wear”: How Wear Marks Became Advertising Material</media:title><media:description>Patagonia “Worn Wear”: How Wear Marks Became Advertising Material — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Patagonia «Worn Wear»: как сделать следы носки главным рекламным материалом</title><link>https://vansmithlab.com/ru/encyclopedia/patagonia-worn-wear-anti-newness-production-case/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/patagonia-worn-wear-anti-newness-production-case/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Ремонт, повторное использование и история вещи становятся содержанием кампании.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--patagonia-worn-wear-anti-newness-production-case.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Patagonia «Worn Wear»: как сделать следы носки главным рекламным материалом</media:title><media:description>Patagonia «Worn Wear»: как сделать следы носки главным рекламным материалом — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Pierre Cardin: How a Fashion House Became a System</title><link>https://vansmithlab.com/en/analysis/four-documented-fashion-house-narratives/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/four-documented-fashion-house-narratives/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>From the House of Worth firm to Pierre Cardin&apos;s licensing model as described in the house&apos;s official history, this article reads fashion-house influence through authorship, the calendar, cultural memory, and the circulation of a name—not trends alone.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/four-documented-fashion-house-narratives/four-documented-fashion-house-narratives-hero-v4.webp" type="image/webp" medium="image" width="1400" height="900"><media:title>Pierre Cardin: How a Fashion House Became a System</media:title><media:description>Editorial illustration for the analysis</media:description><media:credit>VANSMITHLAB · original AI editorial illustration, 2026</media:credit></media:content></item><item><title>Portfolio: Turning Work Into a Professional Position</title><link>https://vansmithlab.com/en/analysis/portfolio-as-professional-position/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/portfolio-as-professional-position/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>A good portfolio does not prove you can do everything. It makes clear why someone should come specifically to you.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/portfolio-as-professional-position/hero-v2.jpg" type="image/jpeg" medium="image" width="1536" height="1024"><media:title>Portfolio: Turning Work Into a Professional Position</media:title><media:description>Editorial image introducing the article and its central visual question.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Pre-light and technical prep</title><link>https://vansmithlab.com/en/analysis/prelight-technical-prep/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/prelight-technical-prep/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Lighting tests, equipment, backup and ratios</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/prelight-technical-prep/prelight-technical-prep-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Pre-light and technical prep</media:title><media:description>A camera on a tripod facing a lit shooting surface, with gooseneck lamps and coiled cables around it.</media:description><media:credit>Rama · CC BY-SA 2.0 FR · Wikimedia Commons</media:credit></media:content></item><item><title>Prompt as Direction: How Text Becomes Set Design</title><link>https://vansmithlab.com/en/analysis/prompt-as-direction-text-becomes-set-design/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/prompt-as-direction-text-becomes-set-design/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How to write a prompt as a directing and set-design brief: space, camera, light, material, action and constraints.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/prompt-as-direction-text-becomes-set-design/prompt-as-direction-text-becomes-set-design-cover.png" type="image/png" medium="image"><media:title>Prompt as Direction: How Text Becomes Set Design</media:title><media:description>An assembled set: a round table, a sphere, a stair and a curtain — surroundings described in words and built for the frame.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>Research: how to collect references without noise</title><link>https://vansmithlab.com/en/analysis/research-reference-system/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/research-reference-system/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Search logic, evidence, references vs imitation</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/research-reference-system/research-reference-system-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Research: how to collect references without noise</media:title><media:description>A large reading room with long tables, lamps and shelving along the walls.</media:description><media:credit>Daily Mail glass negative collection · Public domain · Wikimedia Commons</media:credit></media:content></item><item><title>Research: How to Find Patterns, Not Pictures</title><link>https://vansmithlab.com/en/analysis/research-find-patterns-not-pictures/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/research-find-patterns-not-pictures/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>References become useful only when you know what you are taking from them — light, behaviour, structure or the logic of a decision.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/research-find-patterns-not-pictures/hero-v2.jpg" type="image/jpeg" medium="image" width="1536" height="1024"><media:title>Research: How to Find Patterns, Not Pictures</media:title><media:description>Editorial image introducing the article and its central visual question.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Retouching handoff: how to formulate changes</title><link>https://vansmithlab.com/en/analysis/retouching-handoff/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/retouching-handoff/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Notes, layers, references, boundaries</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/retouching-handoff/retouching-handoff-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Retouching handoff: how to formulate changes</media:title><media:description>A man leaning over a backlit negative on a sloped desk, working with a loupe and a pencil.</media:description><media:credit>Dow Chemical Company · Public domain · Wikimedia Commons</media:credit></media:content></item><item><title>Selects, contact sheet and first edit</title><link>https://vansmithlab.com/en/analysis/selects-contact-sheet-first-edit/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/selects-contact-sheet-first-edit/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Selection logic, proofing, hierarchy</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/selects-contact-sheet-first-edit/selects-contact-sheet-first-edit-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Selects, contact sheet and first edit</media:title><media:description>Strips of 35 mm negatives on a contact sheet, with frame numbers and film edge markings.</media:description><media:credit>Dorieo · CC BY-SA 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>Shoot day workflow</title><link>https://vansmithlab.com/en/analysis/shoot-day-workflow/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/shoot-day-workflow/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Order of operations, communication, safety, backups</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/shoot-day-workflow/shoot-day-workflow-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Shoot day workflow</media:title><media:description>A paved street filled with haze, fabric set dressing strung up, and metal barriers in the foreground.</media:description><media:credit>Captain Galaxy · CC BY 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>Shoot Day: Managing Image, People and Time</title><link>https://vansmithlab.com/en/analysis/how-to-run-a-photo-shoot-day/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/how-to-run-a-photo-shoot-day/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>What actually needs control on set — from pre-light and tethering to the hero frame, continuity and a backup plan.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/how-to-run-a-photo-shoot-day/hero.jpg" type="image/jpeg" medium="image"><media:title>Shoot Day: Managing Image, People and Time</media:title><media:description>Models posing under studio lighting during a fashion shoot.</media:description><media:credit>Ron Lach / Pexels — see https://www.pexels.com/license/</media:credit></media:content></item><item><title>Shot list: translating an idea into a shooting plan</title><link>https://vansmithlab.com/en/analysis/shot-list/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/shot-list/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Frames, priority, usage, coverage</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/shot-list/shot-list-hero-archive.png" type="image/png" medium="image"><media:title>Shot list: translating an idea into a shooting plan</media:title><media:description>A storyboard sheet showing several variants of the same frame with handwritten notes on composition.</media:description><media:credit>Andy Goralczyk / Blender Foundation · CC BY 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>Spotify Wrapped 2019: When a Data Pipeline Becomes an Advertising Machine</title><link>https://vansmithlab.com/en/encyclopedia/spotify-wrapped-2019-global-campaign-system/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/spotify-wrapped-2019-global-campaign-system/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Personal data, local context and a visual system operate as one campaign mechanism.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--spotify-wrapped-2019-global-campaign-system.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Spotify Wrapped 2019: When a Data Pipeline Becomes an Advertising Machine</media:title><media:description>Spotify Wrapped 2019: When a Data Pipeline Becomes an Advertising Machine — an original editorial AI illustration about the article&apos;s production mechanism.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Spotify Wrapped 2019: когда дата-пайплайн становится рекламной машиной</title><link>https://vansmithlab.com/ru/encyclopedia/spotify-wrapped-2019-global-campaign-system/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/spotify-wrapped-2019-global-campaign-system/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Персональные данные, локальный контекст и визуальная система работают как один кампейн-механизм.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/campaign--spotify-wrapped-2019-global-campaign-system.png" type="image/png" medium="image" width="1536" height="1024"><media:title>Spotify Wrapped 2019: когда дата-пайплайн становится рекламной машиной</media:title><media:description>Spotify Wrapped 2019: когда дата-пайплайн становится рекламной машиной — оригинальная редакционная AI-иллюстрация о производственном механизме материала.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Styling plan: wardrobe, accessories and image roles</title><link>https://vansmithlab.com/en/analysis/styling-plan/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/styling-plan/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Look logic, wardrobe continuity, story roles</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/styling-plan/styling-plan-hero-archive.jpg" type="image/jpeg" medium="image"><media:title>Styling plan: wardrobe, accessories and image roles</media:title><media:description>A metal rail hung with garments on hangers, cardboard boxes and cables on the floor beside it.</media:description><media:credit>Rico Shen · CC BY-SA 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>The Aesthetics of Trust: Making an AI Image Believable, Not Plastic</title><link>https://vansmithlab.com/en/analysis/aesthetics-of-trust-believable-ai-image/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/aesthetics-of-trust-believable-ai-image/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How light, skin, fabric, optics, imperfections and causal physical logic create trust in a generative image.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/aesthetics-of-trust-believable-ai-image/aesthetics-of-trust-believable-ai-image-cover.png" type="image/png" medium="image"><media:title>The Aesthetics of Trust: Making an AI Image Believable, Not Plastic</media:title><media:description>Close on the edge of a linen cloth: an even seam, a turned hem and single fibres at the cut, raked by low light.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>The Music Video as Myth Factory</title><link>https://vansmithlab.com/en/analysis/music-video-myth-factory/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/music-video-myth-factory/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How music video turns a song into a face, body, costume, gesture and cultural memory</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/music-video-myth-factory/music-video-myth-factory-hero-v4.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>The Music Video as Myth Factory</media:title><media:description>Music video as a myth machine: performer, costume, repeated frames and cultural memory.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>The Screen That Answers Back</title><link>https://vansmithlab.com/en/analysis/screen-that-answers-back/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/screen-that-answers-back/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How the cursor, touch, design systems and AI turned the image into action</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/screen-that-answers-back/screen-that-answers-back-hero-v4.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>The Screen That Answers Back</media:title><media:description>A person interacts with a screen that answers to gesture and gaze.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Visionaire: The Magazine That Refused to Be a Magazine</title><link>https://vansmithlab.com/en/analysis/visionaire-the-magazine-that-refused-to-be-a-magazine/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/visionaire-the-magazine-that-refused-to-be-a-magazine/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How material, scale, scarcity and public experience turned publishing form into an authorial argument</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/visionaire-the-magazine-that-refused-to-be-a-magazine/visionaire-the-magazine-that-refused-to-be-a-magazine-hero-v4.webp" type="image/webp" medium="image" width="1400" height="900"><media:title>Visionaire: The Magazine That Refused to Be a Magazine</media:title><media:description>Editorial illustration for the analysis</media:description><media:credit>VANSMITHLAB · original AI editorial illustration, 2026</media:credit></media:content></item><item><title>What makes a photograph look expensive</title><link>https://vansmithlab.com/en/analysis/what-makes-a-photograph-look-expensive/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/what-makes-a-photograph-look-expensive/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>An expensive image rarely shouts. It knows how to hold distance, air and material.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/analysis--what-makes-a-photograph-look-expensive.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>What makes a photograph look expensive</media:title><media:description>What makes a photograph look expensive — a unique editorial AI illustration visualizing the article&apos;s subject.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Who authors the image in the age of generative AI</title><link>https://vansmithlab.com/en/analysis/who-authors-the-image-in-the-age-of-generative-ai/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/who-authors-the-image-in-the-age-of-generative-ai/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Authorship has shifted from a single press to a distributed system: data, model, prompt, selection, assembly, and publication.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/analysis--who-authors-the-image-in-the-age-of-generative-ai.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Who authors the image in the age of generative AI</media:title><media:description>Who authors the image in the age of generative AI — a unique editorial AI illustration visualizing the article&apos;s subject.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Why a design system outlives an individual designer</title><link>https://vansmithlab.com/en/analysis/why-a-design-system-outlives-an-individual-designer/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-a-design-system-outlives-an-individual-designer/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>A system outlives its author when it turns taste into rules, details into an interface, and exceptions into a governed vocabulary.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/analysis--why-a-design-system-outlives-an-individual-designer.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Why a design system outlives an individual designer</media:title><media:description>Why a design system outlives an individual designer — a unique editorial AI illustration visualizing the article&apos;s subject.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Why an accidental frame is rarely accidental</title><link>https://vansmithlab.com/en/analysis/why-accidental-frame-is-rarely-accidental/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-accidental-frame-is-rarely-accidental/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Accident works only for someone who has trained the eye in advance.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/analysis--why-accidental-frame-is-rarely-accidental.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Why an accidental frame is rarely accidental</media:title><media:description>Why an accidental frame is rarely accidental — a unique editorial AI illustration visualizing the article&apos;s subject.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Why Architecture Became a Key Actor in AI Fashion Imagery</title><link>https://vansmithlab.com/en/analysis/architecture-as-actor-in-ai-fashion-imagery/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/architecture-as-actor-in-ai-fashion-imagery/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How space sets scale, light, model behaviour and trust in a generated fashion frame.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/architecture-as-actor-in-ai-fashion-imagery/architecture-as-actor-in-ai-fashion-imagery-cover.png" type="image/png" medium="image"><media:title>Why Architecture Became a Key Actor in AI Fashion Imagery</media:title><media:description>A vast concrete hall crossed by a diagonal of light, the figure small within it and subordinate to the space.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>Why architecture became the language of contemporary fashion</title><link>https://vansmithlab.com/en/analysis/why-architecture-became-the-language-of-contemporary-fashion/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-architecture-became-the-language-of-contemporary-fashion/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Fashion borrows from architecture not a shape but a method: frame, shell, route, scale, and the scenography of display.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/analysis--why-architecture-became-the-language-of-contemporary-fashion.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Why architecture became the language of contemporary fashion</media:title><media:description>Why architecture became the language of contemporary fashion — a unique editorial AI illustration visualizing the article&apos;s subject.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Why bad light ruins even a beautiful person</title><link>https://vansmithlab.com/en/analysis/why-bad-light-ruins-even-a-beautiful-person/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-bad-light-ruins-even-a-beautiful-person/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>A beautiful face will not save a frame when light destroys form, skin and character.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/analysis--why-bad-light-ruins-even-a-beautiful-person.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Why bad light ruins even a beautiful person</media:title><media:description>Why bad light ruins even a beautiful person — a unique editorial AI illustration visualizing the article&apos;s subject.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Why Dazed and i-D Matter More Than Youth Magazines</title><link>https://vansmithlab.com/en/analysis/why-dazed-and-id-matter-beyond-youth-magazines/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-dazed-and-id-matter-beyond-youth-magazines/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>How two London publications turned street culture, identity and cultural risk into a system of early visibility</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/why-dazed-and-id-matter-beyond-youth-magazines/why-dazed-and-id-matter-beyond-youth-magazines-hero-v4.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Why Dazed and i-D Matter More Than Youth Magazines</media:title><media:description>Dazed and i-D: London street life, editorial risk, fashion and cultural memory.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Why design does not translate: how different schools teach different ways of thinking</title><link>https://vansmithlab.com/en/analysis/why-design-does-not-translate-schools-of-design-thinking/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-design-does-not-translate-schools-of-design-thinking/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>American, Soviet, Bauhaus, Swiss, Polish, Japanese, Italian, Scandinavian and Dutch design differ not only in form. They answer the basic question of design in different ways: why should design exist at all?</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis/design-schools-thinking-hero.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Why design does not translate: how different schools teach different ways of thinking</media:title><media:description>Editorial composition of nine different systems of form converging on a compass as a shared design tool.</media:description><media:credit>VANSMITHLAB, original editorial AI illustration, 2026</media:credit></media:content></item><item><title>Why Fashion Stopped Trusting Photography</title><link>https://vansmithlab.com/en/analysis/why-fashion-stopped-trusting-photography/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-fashion-stopped-trusting-photography/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Fashion film, platforms and AI video as a new dramaturgy of the fashion image</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/why-fashion-stopped-trusting-photography/why-fashion-stopped-trusting-photography-hero-v4.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Why Fashion Stopped Trusting Photography</media:title><media:description>Fashion moves from photography toward film, storyboards and assembled digital images.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Why Games Taught Us to Read the Screen Faster Than Cinema</title><link>https://vansmithlab.com/en/analysis/why-games-taught-us-to-read-screen-faster-than-cinema/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-games-taught-us-to-read-screen-faster-than-cinema/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>HUDs, maps, inventory and feedback as a new kind of visual literacy</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/why-games-taught-us-to-read-screen-faster-than-cinema/why-games-taught-us-to-read-screen-faster-than-cinema-hero-v4.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Why Games Taught Us to Read the Screen Faster Than Cinema</media:title><media:description>The game screen, map and feedback as a new visual literacy.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Why Images Are Built Today, Not Only Shot</title><link>https://vansmithlab.com/en/analysis/why-images-are-built-not-only-shot/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-images-are-built-not-only-shot/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Why contemporary visual production increasingly assembles the frame from camera, 3D, generation, retouching and design as one production construction.</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/why-images-are-built-not-only-shot/why-images-are-built-not-only-shot-cover-v2.png" type="image/png" medium="image"><media:title>Why Images Are Built Today, Not Only Shot</media:title><media:description>Four transparent planes standing one behind another in a dark studio, carrying separately a shadowed wall, a figure’s silhouette, flying cloth and a pattern of light.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>Why Opening Titles Can Matter More Than the First Scene</title><link>https://vansmithlab.com/en/analysis/why-opening-titles-matter-more-than-first-scene/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-opening-titles-matter-more-than-first-scene/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>Saul Bass, Kyle Cooper and Skip Intro — how the opening sequence teaches the viewer to watch</description><category>analysis</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/analysis-cards/why-opening-titles-matter-more-than-first-scene/why-opening-titles-matter-more-than-first-scene-hero-v4.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Why Opening Titles Can Matter More Than the First Scene</media:title><media:description>Film, light and the viewer gaze before the first scene begins.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Why photography begins with light, not with the camera</title><link>https://vansmithlab.com/en/analysis/why-photography-begins-with-light-not-camera/</link><guid isPermaLink="true">https://vansmithlab.com/en/analysis/why-photography-begins-with-light-not-camera/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate><description>The camera records. 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референсов и когда он помогает, а когда скрывает плохое решение.</description><category>analysis</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/articles/ai-moodboard-vs-classic-moodboard/ai-moodboard-vs-classic-moodboard-cover.png" type="image/png" medium="image"><media:title>AI moodboard vs classic moodboard</media:title><media:description>Слева бумажный мудборд с образцами на стене, справа он продолжается полупрозрачными сгенерированными кадрами в воздухе.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>AI visual campaign: от идеи до asset system</title><link>https://vansmithlab.com/ru/analysis/ai-visual-campaign-from-idea-to-asset-system/</link><guid isPermaLink="true">https://vansmithlab.com/ru/analysis/ai-visual-campaign-from-idea-to-asset-system/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Как превратить одну визуальную идею в связанную систему hero, crop, story, reel и дополнительных кадров без потери узнаваемости.</description><category>analysis</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/articles/ai-visual-campaign-from-idea-to-asset-system/ai-visual-campaign-from-idea-to-asset-system-cover-v2.png" type="image/png" medium="image"><media:title>AI visual campaign: от идеи до asset system</media:title><media:description>Один и тот же кадр в пяти форматах — баннер, вертикаль, квадрат, узкая полоса — уложен на светло-сером столе рядом со сложенной тканью и выкраской.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>AI visuals как новый тип fashion image</title><link>https://vansmithlab.com/ru/analysis/ai-visuals-as-a-new-fashion-image/</link><guid isPermaLink="true">https://vansmithlab.com/ru/analysis/ai-visuals-as-a-new-fashion-image/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Почему генеративное изображение в моде стало не эффектом, а отдельным способом проектировать кадр, серию и кампанию.</description><category>analysis</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/articles/ai-visuals-as-a-new-fashion-image/ai-visuals-as-a-new-fashion-image-cover.png" type="image/png" medium="image"><media:title>AI visuals как новый тип fashion image</media:title><media:description>Фигура со спины в бетонном интерьере с винтовой лестницей и зеркалом воды у ступеней.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>Basel School of Design</title><link>https://vansmithlab.com/en/articles/basel-school-of-design/</link><guid isPermaLink="true">https://vansmithlab.com/en/articles/basel-school-of-design/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>How rigorous typography became a way of seeing rather than a rulebook</description><category>research</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/basel-school-of-design/basel-school-of-design-hero.jpg" type="image/jpeg" medium="image"><media:title>Basel School of Design</media:title><media:description>Campus of the Basel School of Design, showing the school’s architectural setting.</media:description><media:credit>Manuel Schmalstieg · CC BY-SA 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>Digital garment image: одежда без физической съёмки</title><link>https://vansmithlab.com/ru/analysis/digital-garment-image-without-physical-shoot/</link><guid isPermaLink="true">https://vansmithlab.com/ru/analysis/digital-garment-image-without-physical-shoot/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Что происходит с модным изображением, когда одежда существует как 3D или генеративный объект до реальной фотосессии.</description><category>analysis</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/articles/digital-garment-image-without-physical-shoot/digital-garment-image-without-physical-shoot-cover.png" type="image/png" medium="image"><media:title>Digital garment image: одежда без физической съёмки</media:title><media:description>Крупно — скульптурная драпировка платья из плотной ткани; интерьер за ней уходит в размытие.</media:description><media:credit>VANSMITHLAB</media:credit></media:content></item><item><title>HfG Offenbach</title><link>https://vansmithlab.com/en/articles/hfg-offenbach/</link><guid isPermaLink="true">https://vansmithlab.com/en/articles/hfg-offenbach/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>From craft school to design university, where form must be able to explain itself</description><category>research</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/hfg-offenbach/hfg-offenbach-hero.jpg" type="image/jpeg" medium="image"><media:title>HfG Offenbach</media:title><media:description>The campus of HfG Offenbach.</media:description><media:credit>diba · CC BY-SA 3.0 DE · Wikimedia Commons</media:credit></media:content></item><item><title>HfG Schwäbisch Gmünd</title><link>https://vansmithlab.com/en/articles/hfg-schwaebisch-gmuend/</link><guid isPermaLink="true">https://vansmithlab.com/en/articles/hfg-schwaebisch-gmuend/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Rational design after Ulm: science, technology and responsibility</description><category>research</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/hfg-schwaebisch-gmuend/hfg-schwaebisch-gmuend-hero.jpg" type="image/jpeg" medium="image"><media:title>HfG Schwäbisch Gmünd</media:title><media:description>The Elsässerbau building of HfG Schwäbisch Gmünd from the north-east.</media:description><media:credit>Gmünder · CC BY-SA 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>HfG Оффенбах</title><link>https://vansmithlab.com/ru/articles/hfg-offenbach/</link><guid isPermaLink="true">https://vansmithlab.com/ru/articles/hfg-offenbach/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>От ремесленной школы к университету дизайна, где форма обязана объяснять себя</description><category>research</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/articles/hfg-offenbach/hfg-offenbach-hero.jpg" type="image/jpeg" medium="image"><media:title>HfG Оффенбах</media:title><media:description>Кампус Высшей школы дизайна в Оффенбахе.</media:description><media:credit>diba · CC BY-SA 3.0 DE · Wikimedia Commons</media:credit></media:content></item><item><title>HfG Швебиш-Гмюнд</title><link>https://vansmithlab.com/ru/articles/hfg-schwaebisch-gmuend/</link><guid isPermaLink="true">https://vansmithlab.com/ru/articles/hfg-schwaebisch-gmuend/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Рациональный дизайн после Ульма: наука, технология и ответственность</description><category>research</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/articles/hfg-schwaebisch-gmuend/hfg-schwaebisch-gmuend-hero.jpg" type="image/jpeg" medium="image"><media:title>HfG Швебиш-Гмюнд</media:title><media:description>Корпус Elsässerbau Высшей школы дизайна в Швебиш-Гмюнде с северо-востока.</media:description><media:credit>Gmünder · CC BY-SA 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>Hiro</title><link>https://vansmithlab.com/ru/glossary/photographers/hiro-light-color-surreal-precision/</link><guid isPermaLink="true">https://vansmithlab.com/ru/glossary/photographers/hiro-light-color-surreal-precision/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Свет, цвет и сюрреалистическая точность</description><category>photographer_profile</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/glossary/photographers/hiro-light-color-surreal-precision-hero-v2-card.webp" type="image/webp" medium="image"><media:title>Hiro</media:title><media:description>Редакционная AI-портретная иллюстрация автора</media:description><media:credit>VANSMITHLAB · оригинальная AI-иллюстрация, 2026</media:credit></media:content></item><item><title>Hiro</title><link>https://vansmithlab.com/en/glossary/photographers/hiro-light-color-surreal-precision/</link><guid isPermaLink="true">https://vansmithlab.com/en/glossary/photographers/hiro-light-color-surreal-precision/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Light, colour and surreal precision</description><category>photographer_profile</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/glossary/photographers/hiro-light-color-surreal-precision-hero-v2-card.webp" type="image/webp" medium="image"><media:title>Hiro</media:title><media:description>Editorial photographic illustration of Hiro’s method: controlled colour light, precise staging and a surreal studio form.</media:description><media:credit>VANSMITHLAB · AI illustration, 2026</media:credit></media:content></item><item><title>Juergen Teller</title><link>https://vansmithlab.com/ru/glossary/photographers/juergen-teller-flash-intimacy-anti-glamour/</link><guid isPermaLink="true">https://vansmithlab.com/ru/glossary/photographers/juergen-teller-flash-intimacy-anti-glamour/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Вспышка, близость и антигламур</description><category>photographer_profile</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/glossary/photographers/juergen-teller-flash-intimacy-anti-glamour-hero-v2-card.webp" type="image/webp" medium="image"><media:title>Juergen Teller</media:title><media:description>Редакционная AI-портретная иллюстрация автора</media:description><media:credit>VANSMITHLAB · оригинальная AI-иллюстрация, 2026</media:credit></media:content></item><item><title>Juergen Teller</title><link>https://vansmithlab.com/en/glossary/photographers/juergen-teller-flash-intimacy-anti-glamour/</link><guid isPermaLink="true">https://vansmithlab.com/en/glossary/photographers/juergen-teller-flash-intimacy-anti-glamour/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Flash, intimacy and anti-glamour</description><category>photographer_profile</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/glossary/photographers/juergen-teller-flash-intimacy-anti-glamour-hero-v2-card.webp" type="image/webp" medium="image"><media:title>Juergen Teller</media:title><media:description>Editorial photographic illustration of Juergen Teller’s method: direct flash, an everyday setting and an awkwardly close frame.</media:description><media:credit>VANSMITHLAB · AI illustration, 2026</media:credit></media:content></item><item><title>Kunstgewerbeschule Zürich</title><link>https://vansmithlab.com/en/articles/zurich-school-of-arts-and-crafts/</link><guid isPermaLink="true">https://vansmithlab.com/en/articles/zurich-school-of-arts-and-crafts/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>The school where the problem was meant to dictate the form</description><category>research</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/zurich-school-of-arts-and-crafts/zurich-school-of-arts-and-crafts-hero.jpg" type="image/jpeg" medium="image"><media:title>Kunstgewerbeschule Zürich</media:title><media:description>The Museum für Gestaltung building on Ausstellungsstrasse, Zurich.</media:description><media:credit>Photones · CC BY-SA 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>Paolo Roversi</title><link>https://vansmithlab.com/en/glossary/photographers/paolo-roversi/</link><guid 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technology</description><category>research</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/royal-college-of-art/royal-college-of-art-hero.jpg" type="image/jpeg" medium="image"><media:title>Royal College of Art</media:title><media:description>The Royal College of Art building seen from Jay Mews.</media:description><media:credit>Shadowssettle · CC BY-SA 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>Tim Walker</title><link>https://vansmithlab.com/ru/glossary/photographers/tim-walker-fantasy-set-storytelling-fashion-image/</link><guid isPermaLink="true">https://vansmithlab.com/ru/glossary/photographers/tim-walker-fantasy-set-storytelling-fashion-image/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Фантазия, set design и storytelling в fashion image</description><category>photographer_profile</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/glossary/photographers/tim-walker-fantasy-set-storytelling-fashion-image-hero-v2-card.webp" type="image/webp" medium="image"><media:title>Tim Walker</media:title><media:description>Редакционная AI-портретная иллюстрация автора</media:description><media:credit>VANSMITHLAB · оригинальная AI-иллюстрация, 2026</media:credit></media:content></item><item><title>Tim Walker</title><link>https://vansmithlab.com/en/glossary/photographers/tim-walker-fantasy-set-storytelling-fashion-image/</link><guid isPermaLink="true">https://vansmithlab.com/en/glossary/photographers/tim-walker-fantasy-set-storytelling-fashion-image/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>Fantasy, set design and storytelling in the fashion image</description><category>photographer_profile</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/glossary/photographers/tim-walker-fantasy-set-storytelling-fashion-image-hero-v2-card.webp" type="image/webp" medium="image"><media:title>Tim Walker</media:title><media:description>Editorial photographic illustration of Tim Walker’s method: theatrical scenery, scale and fantastical storytelling.</media:description><media:credit>VANSMITHLAB · AI illustration, 2026</media:credit></media:content></item><item><title>William Klein</title><link>https://vansmithlab.com/en/glossary/photographers/william-klein-city-grain-fashion-cinema/</link><guid isPermaLink="true">https://vansmithlab.com/en/glossary/photographers/william-klein-city-grain-fashion-cinema/</guid><pubDate>Sun, 23 Aug 2026 00:00:00 GMT</pubDate><description>City, grain, fashion and cinema</description><category>photographer_profile</category><dc:language>en</dc:language><media:content 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medium="image" width="1412" height="941"><media:title>Алматы: дизайн-код города</media:title><media:description>Алматы: дизайн-код города — original editorial AI illustration.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item><item><title>Баухаус v2 — школа, превратившая дизайн в систему</title><link>https://vansmithlab.com/ru/encyclopedia/bauhaus-art-production-system/</link><guid isPermaLink="true">https://vansmithlab.com/ru/encyclopedia/bauhaus-art-production-system/</guid><pubDate>Fri, 21 Aug 2026 00:00:00 GMT</pubDate><description>Веймар, Дессау, Берлин, 1919–1933: четырнадцать лет, которые изменили обучение дизайну, предмет, графику и архитектуру.</description><category>encyclopedia</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/articles/bauhaus-art-production-system/bauhaus-art-production-system-hero-dessau.jpg" type="image/jpeg" medium="image"><media:title>Баухаус v2 — 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города и получила здание, которое само стало уроком дизайна.</description><category>research</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/articles/glasgow-school-of-art/glasgow-school-of-art-hero-mackintosh.jpg" type="image/jpeg" medium="image"><media:title>Glasgow School of Art — школа, где ремесло стало современным дизайном</media:title><media:description>Фасад здания Макинтоша из песчаника на Ренфрю-стрит: высокие студийные окна и кованые кронштейны.</media:description><media:credit>Jörg Bittner Unna · CC BY 3.0 · Wikimedia Commons</media:credit></media:content></item><item><title>HfG Ulm — When Design Tried to Become Almost a Science</title><link>https://vansmithlab.com/en/articles/hfg-ulm-systemic-design/</link><guid isPermaLink="true">https://vansmithlab.com/en/articles/hfg-ulm-systemic-design/</guid><pubDate>Fri, 21 Aug 2026 00:00:00 GMT</pubDate><description>Ulm, 1953–1968: a postwar school connected democracy, industry, visual communication and systems thinking.</description><category>research</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/articles/hfg-ulm-systemic-design/hfg-ulm-systemic-design-hero-max-bill.jpg" type="image/jpeg" medium="image"><media:title>HfG Ulm — When Design Tried to Become Almost a Science</media:title><media:description>The concrete HfG Ulm building with timber-framed windows on its hillside site, a tree in front of the entrance.</media:description><media:credit>Christian Gänshirt · CC BY-SA 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>HfG Ulm — когда дизайн попытались превратить почти в науку</title><link>https://vansmithlab.com/ru/articles/hfg-ulm-systemic-design/</link><guid isPermaLink="true">https://vansmithlab.com/ru/articles/hfg-ulm-systemic-design/</guid><pubDate>Fri, 21 Aug 2026 00:00:00 GMT</pubDate><description>Ульм, 1953–1968: послевоенная школа связала демократию, промышленность, визуальную коммуникацию и системное мышление.</description><category>research</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/articles/hfg-ulm-systemic-design/hfg-ulm-systemic-design-hero-max-bill.jpg" type="image/jpeg" medium="image"><media:title>HfG Ulm — когда дизайн попытались превратить почти в науку</media:title><media:description>Бетонный корпус HfG Ulm с окнами в деревянных рамах на склоне холма, перед входом дерево.</media:description><media:credit>Christian Gänshirt · CC BY-SA 4.0 · Wikimedia Commons</media:credit></media:content></item><item><title>Kazakhstan in Global Fashion</title><link>https://vansmithlab.com/en/encyclopedia/kazakhstan-in-global-fashion/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/kazakhstan-in-global-fashion/</guid><pubDate>Fri, 21 Aug 2026 00:00:00 GMT</pubDate><description>From the 1947 House of Fashion Models to KFW, Mercedes-Benz Fashion Week Almaty, Visa Fashion Week and a new generation of 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Они по-разному отвечают на главный вопрос: зачем вообще существует дизайн.</description><category>analysis</category><dc:language>ru</dc:language><media:content url="https://vansmithlab.com/images/analysis/design-schools-thinking-hero.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>Почему дизайн не переводится: как разные школы учат по-разному думать</media:title><media:description>Редакционная композиция из девяти разных систем формы, сходящихся к циркулю как к общему проектному инструменту.</media:description><media:credit>VANSMITHLAB, оригинальная редакционная AI-иллюстрация, 2026</media:credit></media:content></item><item><title>3D Gaussian splatting</title><link>https://vansmithlab.com/en/encyclopedia/3d-gaussian-splatting/</link><guid isPermaLink="true">https://vansmithlab.com/en/encyclopedia/3d-gaussian-splatting/</guid><pubDate>Wed, 19 Aug 2026 00:00:00 GMT</pubDate><description>A scene is represented by millions of translucent blobs instead of surfaces, delivering display speed at high quality.</description><category>encyclopedia</category><dc:language>en</dc:language><media:content url="https://vansmithlab.com/images/generated-heroes/encyclopedia--3d-gaussian-splatting.webp" type="image/webp" medium="image" width="1536" height="1024"><media:title>3D Gaussian splatting</media:title><media:description>3D Gaussian splatting — a unique editorial AI illustration visualizing the article&apos;s subject.</media:description><media:credit>VANSMITHLAB · original AI illustration, 2026</media:credit></media:content></item></channel></rss>